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Social StudiesSim City 4SimCity 4 (SC4) is a city-building/urban planning simulation computer game developed by Maxis, a subsidiary of Electronic Arts. It was released on January 14, 2003. The game allows players to create a region of land by terraforming, and then to design and build a settlement which can grow into a city. Players can zone different areas of land as commercial, industrial, or residential development, as well as build and maintain public services, transport and utilities. For the success of a city players must manage its finances, environment, and quality of life for its residents. SimCity 4 introduces night and day cycles and other special effects for the first time in the SimCity series. External tools such as the Building Architect Tool (BAT) allow custom third party buildings and content to be added to the gameplay.
(Courtesy of Wikipedia: http://en.wikipedia.org/wiki/SimCity_4) Civilization VIn Civilization V, the player leads a civilization from prehistoric times into the future on a procedurally-generated map, achieving one of a number of different victory conditions through research, diplomacy, expansion, economic development, government and military conquest. The maps contain computer-controlled city-states as non-player characters that are available for diplomacy and conquest.
(Couresty of Wikipedia: http://en.wikipedia.org/wiki/Civilization_V) Civ IVCivilization IV is a turn-based game in which the player builds an empire from very limited initial resources. All standard full-length games begin in 4000 BC with a settler who builds a single city. From there, the player expands an empire while contending with rival nations, using the geography, developing infrastructure, and encouraging scientific and cultural progress. (Courtesty of Wikipedia: http://en.wikipedia.org/wiki/Civilization_IV)
Civilization ColonizationSid Meier's Civilization IV: Colonization players control settlers from one of four European nations, Spain, England, France, or the Netherlands, that are trying to conquer/colonize the New World in the time period between 1492–1792. The final goal of each player is to build up their colonies and a standing army, then declare independence from their mother country and defeat the military force that the King sends to crush the rebellion. (Courtesy of http://en.wikipedia.org/wiki/Civilization_IV:_Colonization)
RailroadsThe objective of the game is to build and manage a railroad company by laying track, building stations, and buying and scheduling trains. The railroad must be built in a certain time to win the game. (Courtesy of Wikipedia: http://en.wikipedia.org/wiki/Railroad_Tycoon_(series)
Other Social Studies GamesMisc. Games
Civics Games: Science & Engineering GamesGames by Edhead.orgSimulations by PhET: University of Colorado at Boulder |